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|define as global variable (4x512=2048 bytes) |
|const TInt||KDefaultBufSize = 512|
(c) 2001-2002 Alfred E. Heggestad
Definition in file sid_epoc32.i.
define as global variable (4x512=2048 bytes)
Buffer size: 2^9 == 512 bytes. Note that too large buffers will not work very well: The speed of the C64 is slowed down to an average speed of 100% by the blocking write() call in EmulateLine(). If you use a buffer of, say 4096 bytes, that will happen only about every 4 frames, which means that the emulation runs much faster in some frames, and much slower in others. On really fast machines, it might make sense to use an even smaller buffer size.