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SID_WIN32.i File Reference

#include <dsound.h>
#include "VIC.h"
#include "main.h"

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Go to the source code of this file.

Compounds

class  DigitalPlayer
class  DirectSound
class  WaveOut

Defines

#define FRAG_FREQ   SCREEN_FREQ
#define FRAGMENT_SIZE   (SAMPLE_FREQ/FRAG_FREQ)
#define FRAG_INTERVAL   (1000/FRAG_FREQ)
#define BUFFER_FRAGS   FRAG_FREQ
#define BUFFER_SIZE   (2*FRAGMENT_SIZE*BUFFER_FRAGS)
#define MAX_LEAD_AVG   BUFFER_FRAGS
#define DSBCAPS_GETCURRENTPOSITION2   0x00010000


Define Documentation

#define BUFFER_FRAGS   FRAG_FREQ
 

Definition at line 17 of file SID_WIN32.i.

Referenced by WaveOut::UnprepareHeaders(), and WaveOut::Write().

#define BUFFER_SIZE   (2*FRAGMENT_SIZE*BUFFER_FRAGS)
 

Definition at line 18 of file SID_WIN32.i.

Referenced by DirectSound::DirectSound(), and WaveOut::GetCurrentPosition().

#define DSBCAPS_GETCURRENTPOSITION2   0x00010000
 

Definition at line 23 of file SID_WIN32.i.

Referenced by DirectSound::DirectSound().

#define FRAG_FREQ   SCREEN_FREQ
 

Definition at line 13 of file SID_WIN32.i.

#define FRAG_INTERVAL   (1000/FRAG_FREQ)
 

Definition at line 16 of file SID_WIN32.i.

#define FRAGMENT_SIZE   (SAMPLE_FREQ/FRAG_FREQ)
 

Definition at line 15 of file SID_WIN32.i.

Referenced by WaveOut::Write().

#define MAX_LEAD_AVG   BUFFER_FRAGS
 

Definition at line 19 of file SID_WIN32.i.


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